Team mate rockets
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Re: Team mate rockets
I have an suggestion, that may work for everyone if more reports about team knockback appears. As we can see now, more people are ok with knockback, but if it somehow happens, that more people with complain about it and it will make 50/50 votes or so, then you can maybe disable knockback on one public server and keep it enabled on the other one? Some players don't like it, some players do. So if reports continue we can do this and make every player feel comfortable while playing.
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Re: Team mate rockets
My opinion is that as long as there are plenty of players, new or not, who will use spam (whatever the weapon used) on any occasion without worrying about whether it annoys one or more of their team knocback team will be a problem...
the fact of being possibly blocked by one or more teammates is a minor problem compared to the fact of being too often pushed, shaken, jostled, embarrassed by the shots of his teammates who do not care about the inconvenience caused because they are there to shoot and kill at all costs, regardless of the collateral damage caused by these behaviors...
And so the fact that the team knocback is deactivated on the public UnFreeZe and FreeFun servers seems to be the best solution at the moment
the fact of being possibly blocked by one or more teammates is a minor problem compared to the fact of being too often pushed, shaken, jostled, embarrassed by the shots of his teammates who do not care about the inconvenience caused because they are there to shoot and kill at all costs, regardless of the collateral damage caused by these behaviors...
And so the fact that the team knocback is deactivated on the public UnFreeZe and FreeFun servers seems to be the best solution at the moment
"My ability to concentrate is so short that ... Oh a butterfly !"
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Re: Team mate rockets
@imprecise
I played today a little and had maybe just 1 or 2 situations when I got pushed and died of it. To me it happens way less than I used to get blocked and die when knockback was disabled. Disabling it is not the best solution. Let's be honest, if it will be enabled some players may leave the server 'cause they will feel bad with it as well as some people may do so if it'd be disabled.
Setting one server with enabled team-knockback and the second one with disabled would be the best solution if some of you have problem with that.
But that's my opinion, let's wait and read probably upcoming comments/reports about it.
I played today a little and had maybe just 1 or 2 situations when I got pushed and died of it. To me it happens way less than I used to get blocked and die when knockback was disabled. Disabling it is not the best solution. Let's be honest, if it will be enabled some players may leave the server 'cause they will feel bad with it as well as some people may do so if it'd be disabled.
Setting one server with enabled team-knockback and the second one with disabled would be the best solution if some of you have problem with that.
But that's my opinion, let's wait and read probably upcoming comments/reports about it.
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Re: Team mate rockets
yes, probably setting one server disabled and another enabled could be a solution (or better said, something to try as well) but which one? one or two? one probably needs it the most (as is the most populated) but two it's probably where the most quality games happens so it's not as easy. well, shall be the case I guess probably I can just disable it on two as I think it should correlate better with the current poll. btw I think I'll extend the poll for another month just to be safe.
contact: https://contact.fpsclassico.com
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Re: Team mate rockets
@Magister
Magister you said: "I played today a little and had maybe just 1 or 2 situations when I got pushed and died of it."
maybe it's because you are a very good player and you manage your positions well, for my part I have been killed more than twice because of pushing and spamming
Magister you said: "Let's be honest, if it will be enabled some players may leave the server 'cause they will feel bad with it as well as some people may do so if it'd be disabled."
I understand your point of view, because originally the game is designed with this knockback team, but since it's a public server and everyone doesn't care about this knockback team, it generates a lot of inconvenience, much more than being blocked from time to time, and moreover there remains the gauntlet to move a player who blocks you...
Magister you said: "Setting one server with enabled team-knockback and the second one with disabled would be the best solution."
It's a solution to try, although I'm afraid it will confuse some people. And still it would be necessary that the players who pose a problem with the spam and the inconveniences of the team knocback due to the spam pay attention to it, which unfortunately I doubt...
You are correct in saying: "let's wait and read probably upcoming comments/reports about it." we'll see what comes out of it and if the players change their vote
Magister you said: "I played today a little and had maybe just 1 or 2 situations when I got pushed and died of it."
maybe it's because you are a very good player and you manage your positions well, for my part I have been killed more than twice because of pushing and spamming
Magister you said: "Let's be honest, if it will be enabled some players may leave the server 'cause they will feel bad with it as well as some people may do so if it'd be disabled."
I understand your point of view, because originally the game is designed with this knockback team, but since it's a public server and everyone doesn't care about this knockback team, it generates a lot of inconvenience, much more than being blocked from time to time, and moreover there remains the gauntlet to move a player who blocks you...
Magister you said: "Setting one server with enabled team-knockback and the second one with disabled would be the best solution."
It's a solution to try, although I'm afraid it will confuse some people. And still it would be necessary that the players who pose a problem with the spam and the inconveniences of the team knocback due to the spam pay attention to it, which unfortunately I doubt...
You are correct in saying: "let's wait and read probably upcoming comments/reports about it." we'll see what comes out of it and if the players change their vote
"My ability to concentrate is so short that ... Oh a butterfly !"
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Re: Team mate rockets
Lol label one server pro noob and one plain noob rocket push serveroKo*Magister wrote: ↑Fri Apr 08, 2022 22:06 @imprecise
I played today a little and had maybe just 1 or 2 situations when I got pushed and died of it. To me it happens way less than I used to get blocked and die when knockback was disabled. Disabling it is not the best solution. Let's be honest, if it will be enabled some players may leave the server 'cause they will feel bad with it as well as some people may do so if it'd be disabled.
Setting one server with enabled team-knockback and the second one with disabled would be the best solution if some of you have problem with that.
But that's my opinion, let's wait and read probably upcoming comments/reports about it.
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- Site Admin
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Re: Team mate rockets
ok as said starting today UnFreeZe1 will have team knockback enabled while UnFreeZe2 disabled. we'll see how this turns out now.
contact: https://contact.fpsclassico.com
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- User lv4
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Re: Team mate rockets
Thank you very much Adminless for having implemented this intermediate solution as well as for having done it so quickly




"My ability to concentrate is so short that ... Oh a butterfly !"
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Re: Team mate rockets
That is really good news, thanks a lot! Once I got used to it, I do not want to go back...