UnFreeZe Tournament Summer 2026

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Re: UnFreeZe Tournament Summer 2026

Post by ^Walnut* »

I will give you btw final answer about the date for next week fight probably tommorow, Wednesday looking good so far though!
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Re: UnFreeZe Tournament Summer 2026

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ok no problem, they are already ready for such date and awaiting picks so when you know just tell me. ok, everything done now with today games and YouTube videos just finishing to post them after I write this, ggs. now a few comments about things that got brought this evening. first about the maps, I haven't barely talked so far because I believe that by this point it should be well know that everything that's there is there for a reason as can be seen with the picks every week so if something it's played it's people pick it. nothing is forced upon anyone, there's no tie-breaks among other things for that reason as well, the map pool is as large and varied precisely to account for that (i.e. so every team can have sensible choices) and ultimately there's even one map block per game per team so I don't really think that with the current format there should be much to argue about that. in particular just for reference even without the full tournament compete this is the summary of all that has been played so far along with the frequency:

Code: Select all

      6 - reqdm5
      6 - hub3tourney1
      5 - bal3dm3
      4 - q3shw14
      4 - q3dm14
      4 - 7++
      3 - teddm1
      3 - 6++
      2 - storm3tourney1
      2 - q3dm8
      2 - pro-q3tourney7
      2 - pro-dcmap7
      2 - bloodcovenant
      1 - q3dm7
      1 - pro-q3dm6
      1 - pro-q3dm13
      1 - nodm9a
      1 - goldleaf
      1 - focal_p132
      1 - charon3dm9
as can be seen there up to 20 maps has so far been played out of 26 in total and three other were selected as well but got blocked, overkill/pro-q3tourney2 and most notably poq3dm5 that got blocked 100% of the times. that means that only the classic well known solid map phantq3dm1_rev has not been picked yet which clearly shows that (virtually) everything is there for a reason indeed. speaking of which this is probably not the moment but since it was brought apparently the only that has been cast aside is 13excave and 13hell that are pretty two maps that I just dropped there to help any potential team in the pubs to better transition into the tournaments. obviously with teams rated in the 1700+ range such thing is not going to happen so given that they have already ran long enough in the pool and they are just not being played for the next edition I'll probably remove/replace them.

other than that it was also asked about the round limits and servers. about the first I think it should be well known that some two years ago the current two top rated team, ass and dt, encountered in q3dm7 and spend all the game shooting corners and thawing which led to a score of something like 1:1 after some solid 20 minutes which is what led to the introduction of the round limitations. as explained back then and reminded today in-game, there's no such hard round limits like that but simply the game slowly transition from the usual competitive UnFreeZe ruleset to strict clan arena (i.e. team elimination with no pickups) between 3 and 5 minutes of round time in order for it to finish in a sensible amount of time which is more than a generous time. about the server once again remain everyone that there's two available different routes for a reason so before going for a free proxy/vpn or any other random 'solution' that most likely than not, it's gonna break out like five minutes later, always check both routes first in the event of some issues. both servers are available at all times on both routes in the usual ports. and I think that's all for now.
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Re: UnFreeZe Tournament Summer 2026

Post by ^Walnut* »

We can play Wednesday next week 21th at 19:00 CEST!
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Re: UnFreeZe Tournament Summer 2026

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breaking ilm just turned around the 1:3 score from the first leg just a couple of weeks ago in a pretty similar fashion where ofp beat everyone's expectation without their flagship players and took the opening map to then end up conceding the three remaining in favor of a strong ilm that looked pretty nervous but managed to pull off the score somehow. probably ofp biggest mistake was their second home map choice, storm3tourney1, that was greatly favorable for ilm and ended up deciding the ilm victory this night. in any case a fight that will definitively deserve some synthetic analysis to truly understand what happened. as usual I go post and update everything so stay tuned for more commentary afterwards.
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Re: UnFreeZe Tournament Summer 2026

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@walnut ok perfect then noted for the next Wednesday and when you know what you want to play just tell me in the next days to proceed as usual. remember that 7++, teddm1, poq3dm5, q3dm14, bal3dm3, goldleaf was chosen in the first leg.
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Re: UnFreeZe Tournament Summer 2026

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Update about time btw, 19:40 CEST instead of 19:00 for our match! Will give map picks soon
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Re: UnFreeZe Tournament Summer 2026

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they always struggle with the time so I think that probably 19:30 CEST and start a little later is a better option so I'll ask them now.
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Re: UnFreeZe Tournament Summer 2026

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nevermind they just agreed now Wednesday 21 of October of 2026 19:40 CEST (UTC+02) so that will be the date. regarding this evening fight, actually looking now at the stats for other than the first map where ofp beat expectations given the formation it wasn't even that close. even when top tier player blrskj joined them in the second half he was unable to carry them and deliver a win. kind of surprising as ilm focused more on individual play and their thaw performance was a bit weak while ofp for other than the third map played pretty much their usual self. as said, I assume this is a great example of why the second leg and the maps I was talking about are there for. if it were all about teddm1, the tournament would have been way over already but it's clear it's not. other than that let's clear once again a few things that were brought up in the game. first, although as I often say things aren't black and white so I'm not gonna be with a clock there to kick anybody by the second the warmup time between maps should be limited to no more than 5 mins more or less just the necessary to assemble and briefly discuss a few tactics. games can not simply be consistently dragged +5 mins over and over waiting for some player to show up, other player to install the map, other to update social media with the results (was not the case but just saying, you get the point) and the likes, all that needs to be sorted beforehand and the same goes for the initially noted match start time, fights can not systematically start (almost) 10+ mins later. as said, it didn't get to the point where I needed to intervene but it was definitively a annoyance. second there was the topic passwords, as reminded literally dozens of times due a client bug people using community files need to enter the password twice to not lose it on map start due, I repeat, a client bug or simply use some of the provided packages in this site that have such bug patched. once again as with the timing, things aren't black and white and, no, I'm not gonna ban anybody for missing a password or now start messing up games because of that so when someone happens to drop on map start I simply fairly restart the map and I'm gonna continue doing it. that being said, obviously everything has a limit, I'm not gonna be restarting a map forever, I might do it once or twice at most, if after that some people is still missing the password and dropping then it will come down to them to get it right and the game will proceed even if there's less players and they will late join then. in that regard I would also like to specifically point as there seems to be some confusion that the drop happens exactly on map start before even spawning so beside wasting everybody's time there's nothing to exploit there. it's not like they spawn eat two rails and as the third is reloading they panic and press the password key to get dropped. no, it does not work like that, and any delay between the drop and map cycle simply comes from me reviewing the situation and issuing the commands so rest assured that for other than getting on your nerves that does not have any impact in the result.
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Re: UnFreeZe Tournament Summer 2026

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The 19:40 CEST was actually already agreed before I send the message, I gave it as an update for both clans 👍🏻
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Re: UnFreeZe Tournament Summer 2026

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ok that it seems like finally there has been some activity so as a summary this is what I have noted so far for the next week fights of the tournament:
  • Week 2
    • ASS Clan VS OFP Clan: currently noted and agreed by both for the Wednesday 21 of October of 2026 19:40 CEST (UTC+02) therefore now just waiting for ass picks for this within the next days as usual. remember that in the first leg 7++, teddm1, poq3dm5, q3dm14, bal3dm3, goldleaf was picked and therefore it can not be picked again.
    • Double Trouble VS Team One: apparently according to dt they seem to be working to schedule this the Tuesday 20 of October of 2026 20:30 CEST (UTC+02) so now waiting confirmation from both for such date. additionally remember that to play the Tuesday I'd need dt picks no later than the Saturday and tto ones the day after (i.e. Sunday) so in such case there's no much time to spare. as a reminder bloodcovenant, hub3tourney1, pro-q3tourney7, reqdm5, storm3tourney1, teddm1 was picked in the first leg as can be read in the calendar.
and that's all so far for the next week fights now additionally it appears like both ofp and dt have freely agreed on their own to advance their fourth week fight right to this Monday 19 of October of 2026 20:15 CEST (UTC+02). as with tto given the circumstances that with yesterday result ofp probably has really little at play and that by the week after the time zone on Europe goes back one hour which might complicate the schedules on some regions even more I think it's good idea to allow to advance this as well. regarding this as home team ofp has already picked 6++, teddm1, focal-p132 so now waiting for dt block and picks for this no later than this Saturday as well. remember that the first leg choices for this were storm3tourney1, reqdm5, q3dm8, 7++, q3shw14, poq3dm5. as usual none of that can be picked again.
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Re: UnFreeZe Tournament Summer 2026

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ok that has finally got pretty busy and heated as usual so here you have almost right away the card complete for the ofp-dt fourth week advanced fight scheduled for the Monday:
  • stage: UnFreeZe Tournament 2026, Second Leg, Week 4
  • match-up: OFP Clan VS Double Trouble
    • OFP: blrskij, Sib_Vasek, Odin, Asuna, KOVSKY, Dentist, ASV, Abibas
    • DT: miro, olc, lihensor, kf, tuby, shantu, edversion, masin
  • server: fpsclasico.de:27968 or fpsclasico.eu:27968
    • gtv: fpsclasico.de:27969
  • picks:
    • first: storm3tourney1, reqdm5, q3dm8, 7++, q3shw14, poq3dm5
    • ofp: teddm1, 6++, focal_p132 (-)
    • dt: goldleaf, hub3tourney1 (-), bal3dm3
  • maps: teddm1 , goldleaf , 6++ , bal3dm3
  • date: Monday 19 of October of 2026 20:15 CEST (UTC+02)
  • ruleset: competitive UnFreeZe 5vs5 rulesets, no mid-game changes nor spectators allowed
PM/mail for that sent already to both dentist and kf so review that and if there's no mistakes or anything then that should be it for this, good luck and have fun. now as a public reminder/notice note, once again, that the order of play matters and that therefore it can not just randomly be changed as you see fit then please take it account account before submitting your picks as the order of play comes directly determined from the order in which you chose your maps and while for home fights that's not much of a deal since both maps will always be played anyway, for away fights it clearly is as it might make the difference between a 3:0 or a 3:1 score. once again, I hope that's clear and there's no more drama or incidents in what remains. as for the actual fights of the week ofp just picked today q3shw14, 6++, focal_p132 for their Wednesday fight against ass so now just waiting for ass to block one of those in the coming days to complete the card. as for the dt-tto fight, finally this morning it just got confirmed for the Tuesday 20 of October of 2026 20:30 CEST (UTC+02) as suggested by dt so now just waiting from dt picks for that no later than tomorrow. remember that in the first leg bloodcovenant, hub3tourney1, pro-q3tourney7, reqdm5, storm3tourney1, teddm1 was picked in this match up. and I think that's all by now.
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Re: UnFreeZe Tournament Summer 2026

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ok following that finally yesterday night the card for the upcoming dt-tto fight was completed as follows for public revision:
  • stage: UnFreeZe Tournament 2026, Second Leg, Week 2
  • match-up: Double Trouble VS Team One
    • DT: miro, olc, lihensor, kf, tuby, shantu, edversion, masin
    • TTO: WhoAmI?!, fau, deimos_by, semisek, mwhq3, cTh, ph4tlurks, impress1ve
  • server: fpsclasico.de:27968 or fpsclasico.eu:27968
    • gtv: fpsclasico.de:27969
  • picks:
    • first: bloodcovenant, hub3tourney1, pro-q3tourney7, reqdm5, storm3tourney1, teddm1
    • dt: 7++ (-), bal3dm3, q3shw14
    • tto: phantq3dm1_rev, pro-dcmap7, 13hell (-)
  • maps: bal3dm3 , phantq3dm1_rev , q3shw14 , pro-dcmap7
  • date: Tuesday 20 of October of 2026 20:30 CEST (UTC+02)
  • ruleset: competitive UnFreeZe 5vs5 rulesets, no mid-game changes nor spectators allowed
as usual pm/mail for that sent now to both kf and semisek so review it as if anything just let me know to correct it, otherwise see you the Tuesday in-game. other than that, for the other ass-ofp fight of the week now only the final block from ass among ofp picks q3shw14, 6++, focal_p132 remains thus looking forward hearing that soon as to all the cards complete.
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Re: UnFreeZe Tournament Summer 2026

Post by ^Walnut* »

We block focal_p132 from OFP, but also sent by mail not to long ago 👍🏻
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Re: UnFreeZe Tournament Summer 2026

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yes don't worry I just saw that now and after the dinner I'll send you and post the card as usual. thanks for the update.
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Re: UnFreeZe Tournament Summer 2026

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as said, here is then ass-ofp now complete car for the Wednesday evening as follows for public revision:
  • stage: UnFreeZe Tournament 2026, Second Leg, Week 2
  • match-up: ASS Clan VS OFP Clan
    • ASS: lithz, Heero, Inifin!ty, Ares, RICKY, St.G3RMaiN, Ric0, Denzoa
    • OFP: blrskij, Sib_Vasek, Odin, Asuna, KOVSKY, Dentist, ASV, Abibas
  • server: fpsclasico.de:27968 or fpsclasico.eu:27968
    • gtv: fpsclasico.de:27969
  • picks:
    • first: 7++, teddm1, poq3dm5, q3dm14, bal3dm3, goldleaf
    • ass: pro-q3dm13 (-), q3dm8, pro-q3tourney2
    • ofp: q3shw14, 6++, focal_p132 (-)
  • maps: q3dm8 , q3shw14 , pro-q3tourney2 , 6++
  • date: Wednesday 21 of October of 2026 19:40 CEST (UTC+02)
  • ruleset: competitive UnFreeZe 5vs5 rulesets, no mid-game changes nor spectators allowed
as usual PM/mail for that sent now to both walnut and dentist so review it and if there's no mistakes or anything then that should be it. epic news that means that then we're finally all set to kick off the second week of the second leg with the advanced ofp-dt fight tomorrow 20:15 CEST, dt-tto the Tuesday 20:30 CEST and finally the Wednesday 19:40 CEST the last ofp game of the league, and potentially of the tournament, with ass-ofp, great work guys. as usual now stay tuned tomorrow along the day for the next week schedules along the hot games obviously. from now it start the final and decisive part of the tournament so have fun and good luck to everyone involved.