[VIDEO] team masters vs team UnFreeZe, ultimate force super fight

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[VIDEO] team masters vs team UnFreeZe, ultimate force super fight

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Re: [VIDEO] team masters vs team UnFreeZe, ultimate force super fight

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Re: [VIDEO] team masters vs team UnFreeZe, ultimate force super fight

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Re: [VIDEO] team masters vs team UnFreeZe, ultimate force super fight

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Re: [VIDEO] team masters vs team UnFreeZe, ultimate force super fight

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Re: [VIDEO] team masters vs team UnFreeZe, ultimate force super fight

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Nice renders. I don't know if you know, but you can have original q3 hud in wolfcamql with "cg_qlhud 0". Some ppl complain about wolfcam that it doesn't look like q3 but I think it's mostly hud.
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Re: [VIDEO] team masters vs team UnFreeZe, ultimate force super fight

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to be honest I didn't know so thanks for the tip but anyways I believe that probably this looks like a improvement over the original in my opinion. I mean, I still use the classic UnFreeZe render since it's almost twice as fast and it probably even looks/fit better (at least quality/use/performance wise) as you note but mostly for lesser events. for the main events/finals and similar I believe this one works better and make the replays more exciting. on a side note, no the differences between the renders go beyond just the hud. the lightning is totally different, the effects and probably some shaders/textures as well differ and ultimately even the fov and perspective differ. overall I tuned it to make it look alike and recognizable but obviously ultimately they are not the same thing (which btw they don't have to). well I guess that if there's demand for it I don't really care about dropping classic renders of this on the inside fpsclassico videos as well as the already provided ones.
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Re: [VIDEO] team masters vs team UnFreeZe, ultimate force super fight

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I haven't heard anyone complaining about your videos specifically. Just that some people don't want to use wolfcamql because it looks too much like ql. For me, playing both games, I also like when there is a distinction. I don't think it's worth making double renders - just wanted to share it with you and it's up to you which version you like.
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Re: [VIDEO] team masters vs team UnFreeZe, ultimate force super fight

Post by oKo*Magister »

fau wrote: Wed Jun 15, 2022 19:48 Nice renders. I don't know if you know, but you can have original q3 hud in wolfcamql with "cg_qlhud 0". Some ppl complain about wolfcam that it doesn't look like q3 but I think it's mostly hud.
But textures are still QL, isn't it?
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Re: [VIDEO] team masters vs team UnFreeZe, ultimate force super fight

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no, they are mostly mixed since there's assets (maps included) that don't exist in quakelive.