Hey, I've already looked through your cfg instructions and searched but haven't found anything.
Hitsound or hitbeep don't work, the sound always stays the same. Does anyone know the command to make the hitsound darker due to the severity of the hits (like CPMA)?
Greetings
[cfg] Hitsound / Hitbeep
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Re: [cfg] Hitsound / Hitbeep
try with the provided clients I posted on your previous post, they do different hit sounds (tone) based on enemy status afterwards.
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Re: [cfg] Hitsound / Hitbeep
the echo in list works now.. but cg_hitsound 2-3 its the same like 1.
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Re: [cfg] Hitsound / Hitbeep
yes, that command is not implemented at the time of writing on those files.
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