UnFreeZe 2022 fall competition (230131)

UnFreeZe Tournament Fall 22 History - Team Pride Champions
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UnFreeZe 2022 fall competition (230131)

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events format and rules
  • best of five 5vs5 fights without off-the-record playing played on a-b-a-b-c order where a is the (perceived/determined) stronger team.
  • the commission (i.e. me) determines the initial team status (i.e. a/b) typically based on ranking, the rest are given through the charts outcomes.
  • the the tie-breaker (c) map of each fight comes out from the first that hasn't been chosen on the lists posted bellow in that order (typically taken by popularity, that's it, number of occurrences in events) after accounting the teams blacklists.
  • all the maps in a fight must be different and the team "a" choices have preference over the team "b" choices (the "c" choice is last obviously).
  • the pro-q3dm6/6++/bloodcovenant, q3dm7/7++ and pro-q3dm13/pro-nodm9 all count as same map (the respective group of course).
  • each team should pick three maps in order of preference/play from the pool posted bellow and will have the ability to blacklist one of the opponent and tie-breaker picks per match.
  • the team "a" (aka "home" team) should announce their map picks at least 72 hours before the fight date as to give enough time for the team "b" (aka "away" team) to do same as well as to announce their blocks (both from their opponent as well as from the known set of tie-breakers) at least 48 before the fight date for ultimately the team "a" to announce their blocks and chose the tie-breaker at least 24 hours before the fight date, missing any deadline will result in the commission (i.e. me) overruling that as well as any of the following deadlines for the fight.
  • every player that participates on a fight must ensure to have installed at least any maps announced to be played prior connecting to the server.
  • needless to say normal UnFreeZe rulesets at play and as usual, exploitative gaming and/or just ruining the game in some way can be subject to some kind of penalization to evaluate depending on the offense.
  • unnecessary talking during the fights is not allowed and the players must properly name themselves (i.e. no fake nicking).
  • no in-game spectators are allowed, extra players must wait/spec on the gtv server or anywhere else where they remain engaged in case of need later on.
  • given the calendar dates then it will become responsibility of the teams to either meet them or come back with another date within a week term, failing to do so and/or to communicate clearly during this period of time will result on the respective team/s being ko'ed.
  • the only accepted way of communication when it concerns the commission (i.e. me) it will be exclusively this fpsclassico forum or the respective fpsclassico adminless email account.
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Re: UnFreeZe 2022 fall competition (230131)

Post by adminless »

regular season (November-December 2022)
  1. oKo Clan
    • wins: 6 | score: +10 | away wins: 3 | matches: 6 | rating: 1814.70
  2. WTF Clan
    • wins: 4 | score: +5 | away wins: 3 | matches: 6 | rating: 1742.51
  3. Team Community
    • wins: 4 | score: +5 | away wins: 2 | matches: 6 | rating: 1694.58
  4. Team Pride
    • wins: 3 | score: +5 | away wins: 1 | matches: 6 | rating: 1716.19
  5. ILM Clan
    • wins: 2 | score: -3 | away wins: 1 | matches: 6 | rating: 1599.67
  6. ASS Clan
    • wins: 2 | score: -5 | away wins: 0 | matches: 6 | rating: 1441.42
  7. Team Over30
    • wins: 0 | score: -17 | away wins: 0 | matches: 6 | rating: 1257.53
map pool tie-breakers notes: the ranking goes fights won first then overall maps won difference then team "b" (i.e. away) games won then direct fight outcome then rating.

-fair play/sportsmanship award: ILM Clan
-best eight: oKo*WhoAmI?! (mvp) , pride.ixsy , fau , [ILM]^Blaze , -=ASS=-^RICKY!! , .WTF!olc?! , pride.odin , ^over30|^Heero-2b*

calendar YouTube Playlist: PLWxHcvmFvESIoQVm5SH1cWQjfq3JuRvU5

team stats

Code: Select all

+------+------+------+------+------+------+------+------+------+------+-------+------+-------+------+------+------+------+
| team | r/g  | p/g  | k/g  | t/g  | s/g  | d/g  | p/d  | k/d  | t/d  | dg/g  | ds/g | dt/g  | deff | dt/d | acc  | df/g |
+------+------+------+------+------+------+------+------+------+------+-------+------+-------+------+------+------+------+
| oko  | 9.31 | 81.4 | 66.8 | 14.9 | 0.35 | 63.4 | 1.28 | 1.05 | 0.24 | 22174 |   54 | 21632 | 50.6 |  341 | 24.0 | 5.23 |
| comm | 8.76 | 85.4 | 66.9 | 18.8 | 0.28 | 69.2 | 1.23 | 0.97 | 0.27 | 22387 |   76 | 23459 | 48.8 |  339 | 23.8 | 4.68 |
| wtf  | 8.64 | 81.0 | 66.2 | 15.6 | 0.72 | 66.0 | 1.23 | 1.00 | 0.24 | 22038 |   35 | 21643 | 50.5 |  328 | 26.3 | 6.00 |
| prid | 8.52 | 78.8 | 66.5 | 13.2 | 0.88 | 64.8 | 1.22 | 1.03 | 0.20 | 22560 |   48 | 21721 | 50.9 |  335 | 24.5 | 5.56 |
| ilm  | 8.43 | 84.3 | 69.3 | 15.8 | 0.78 | 69.3 | 1.22 | 1.00 | 0.23 | 23722 |   53 | 23117 | 50.6 |  334 | 19.3 | 5.22 |
| over | 7.74 | 80.7 | 68.1 | 13.3 | 0.68 | 70.5 | 1.14 | 0.96 | 0.19 | 22876 |   35 | 23446 | 49.4 |  332 | 27.7 | 5.26 |
| ass  | 7.53 | 78.0 | 63.0 | 15.2 | 0.16 | 69.3 | 1.13 | 0.91 | 0.22 | 21250 |   88 | 22837 | 48.2 |  329 | 30.1 | 4.53 |
+------+------+------+------+------+------+------+------+------+------+-------+------+-------+------+------+------+------+
| avg  | 8.48 | 81.5 | 66.7 | 15.3 | 0.56 | 67.3 | 1.21 | 0.99 | 0.23 | 22439 |   55 | 22494 | 49.9 |  334 | 24.6 | 5.23 |
+------+------+------+------+------+------+------+------+------+------+-------+------+-------+------+------+------+------+
team = name (acronym) of the team (avg is league average)
r/g = rounds (won) per game
p/g = points (aka score) per game
k/g = kills per game
t/g = thaws per game
s/g = suicides per game
d/g = deaths per game
p/d = points per death (aka score efficiency)
k/d = kills per death (aka efficiency)
t/d = thaws per death (aka thaw efficiency)
dg/g = damage given per game
ds/g = self-damage per game
dt/g = damage taken per game
deff = damage efficiency
dt/d = damage taken per death
acc = accuracy (percentage)
df/g = defends (rewards/"medals") per game
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Re: UnFreeZe 2022 fall competition (230131)

Post by adminless »

the finals (January 2023)
-best fifth: pride.ixsy (mvp) , fau , pride.blck , oKo*WhoAmI?! , Miroslav

YouTube Playlist: PLWxHcvmFvESJds4ZfisBdIjQCiTv_qYv0

map pool tie-breakers teams stats

Code: Select all

+------+------+------+------+------+------+------+------+------+------+-------+------+-------+------+------+------+------+
| team | r/g  | p/g  | k/g  | t/g  | s/g  | d/g  | p/d  | k/d  | t/d  | dg/g  | ds/g | dt/g  | deff | dt/d | acc  | df/g |
+------+------+------+------+------+------+------+------+------+------+-------+------+-------+------+------+------+------+
| prid | 8.80 | 88.0 | 71.9 | 16.5 | 0.40 | 65.1 | 1.35 | 1.10 | 0.25 | 25158 |    0 | 22902 | 52.3 |  352 | 24.6 | 7.60 |
| oko  | 8.67 | 77.8 | 67.0 | 11.6 | 0.78 | 66.7 | 1.17 | 1.01 | 0.17 | 23044 |   63 | 23368 | 49.7 |  351 | 23.3 | 5.33 |
| comm | 8.50 | 85.2 | 65.3 | 20.1 | 0.20 | 72.8 | 1.17 | 0.90 | 0.28 | 23018 |   48 | 25074 | 47.9 |  344 | 21.2 | 4.50 |
| diam | 8.22 | 79.9 | 66.7 | 14.1 | 0.89 | 68.6 | 1.17 | 0.97 | 0.21 | 23158 |   27 | 23200 | 50.0 |  338 | 25.4 | 4.89 |
+------+------+------+------+------+------+------+------+------+------+-------+------+-------+------+------+------+------+
| avg  | 8.55 | 82.9 | 67.8 | 15.7 | 0.55 | 68.3 | 1.21 | 0.99 | 0.23 | 23621 |   34 | 23655 | 50.0 |  346 | 23.5 | 5.61 |
+------+------+------+------+------+------+------+------+------+------+-------+------+-------+------+------+------+------+
team = name (acronym) of the team (avg is finals average)
r/g = rounds (won) per game
p/g = points (aka score) per game
k/g = kills per game
t/g = thaws per game
s/g = suicides per game
d/g = deaths per game
p/d = points per death (aka score efficiency)
k/d = kills per death (aka efficiency)
t/d = thaws per death (aka thaw efficiency)
dg/g = damage given per game
ds/g = self-damage per game
dt/g = damage taken per game
deff = damage efficiency
dt/d = damage taken per death
acc = accuracy (percentage)
df/g = defends (rewards/"medals") per game
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