I have other other mod problem. I think this will be similar answer and probably command.good, I'm not using your game client, is there some way to get the teamoverlay working?
yes, the original teamoverlay code in Quake III Arena was broken so I modified which means that it stopped working "as-is" for people not using the provided files. anyways those who opted to use their own files probably will still be able to enable such functionality with the following sample console commands:
KOD: ZAZNACZ CAŁY
\setu teamoverlay2 ""
\cg_drawteamoverlay 1
\teamoverlay2 1
I have noticed that other mods don't treat Unfreeze TDM as TDM freezetag. So gibs (frozen models) don't have displayed names. Mod treat them like dead objects, not frozen players.
It's difficult from perspective of person who don't see names of frozen players and needs to pick random models to unfreeze. Sometimes its really important to pick better player to melt first...
In summary - i think I cant change it with any command, because mod need to recieve information from server side. It's there any command for it.