community summer 24 event
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- User lv4
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Re: community summer 24 event
Im in for CTF too.
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- User lv5
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Re: community summer 24 event
good progress! making it happen again! thanks everyone for quickly committing. very happy
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- User lv4
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Re: community summer 24 event
I am interested in CTF too
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- User lv1
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Re: community summer 24 event
can probably do ctf Tuesday or Thursday
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- User lv4
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Re: community summer 24 event
If it's premade teams, I'll play and get Ahu.
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Re: community summer 24 event
ok great news then I just noted miro, kf, holysquid, agi, walnut, aimer, redrum, tubylec, nick and lith for this and iron and pacman as backups so far if I haven't missed anyone (let me know otherwise). that means that then we're ten so far and two backups, probably with just a handful (4-5) more we should be enough for the ctf game so anybody else around is interested to add him too? as for the format/maps etc is the one I already previously posted here. as noted there and even in the own title of the thread it's just a community game, not a tournament or any sort of special event, so there's no "premade" teams here. the teams will be established once the list of participants is known based solely in humanly perceived balance assisted with stats where possible/available. ok I just added a new pool for the week then now, go voting there, again I believe the week days are gonna be too soon as there's even not enough people (minimum necessary around 14) so far then I guess that the best option by now can probably be the next Sunday again. otherwise there's the possibility to leave it for the week after at last, as usual it will depend on the turnout/availability therefor please stay tuned.
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- User lv4
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Re: community summer 24 event
7v7 on ctf2 is pushing it
can we vary the map pool a bit if we end up with more than 5v5?
can we vary the map pool a bit if we end up with more than 5v5?
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- User lv1
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Re: community summer 24 event
i recommend me as a backup as i probably wont be able to play sunday unless its at like 6-7pmadminless wrote: ↑Sun Aug 18, 2024 15:30 ok great news then I just noted miro, kf, holysquid, agi, walnut, aimer, redrum, tubylec, nick and lith for this and iron and pacman as backups so far if I haven't missed anyone (let me know otherwise). that means that then we're ten so far and two backups, probably with just a handful (4-5) more we should be enough for the ctf game so anybody else around is interested to add him too? as for the format/maps etc is the one I already previously posted here. as noted there and even in the own title of the thread it's just a community game, not a tournament or any sort of special event, so there's no "premade" teams here. the teams will be established once the list of participants is known based solely in humanly perceived balance assisted with stats where possible/available. ok I just added a new pool for the week then now, go voting there, again I believe the week days are gonna be too soon as there's even not enough people (minimum necessary around 14) so far then I guess that the best option by now can probably be the next Sunday again. otherwise there's the possibility to leave it for the week after at last, as usual it will depend on the turnout/availability therefor please stay tuned.
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Re: community summer 24 event
@aimer last time q3ctf2 was played 5vs5 here it wasn't by any means crowded so it should play ok for 7vs7 beside as I just wrote it's just a casual community game, it's not like the event is gonna be packed with hardcore ctf players or anything. it can probably be moved last in the list if you want that way most of often than not you usually have drops in the last game so it should end up being played below 7vs7. the rest of the maps there are all hardcore 7vs7 or even more this time. in case of not enough people I assume we would probably have to look for other smaller maps like the ones that has already been played at other events but the plan is to stick to those. I mean, that's the point of the event this time.
@lilith ok no problem I'll note that and then we'll see how it turns out depending in the rest too.
@lilith ok no problem I'll note that and then we'll see how it turns out depending in the rest too.
contact: https://contact.fpsclassico.com
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- User lv1
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Re: community summer 24 event
i think 7v7 ctf2 with be a 1 hour long overtime game :p
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Re: community summer 24 event
no way, as noted in the format games are scored at 7 caps or 20 minutes and in the event of a protracted draw I guess I would just start dropping the last places of each team every two minutes (approx depending in the circumstances) until the game concludes. overall the whole thing (the five maps) should be done in under two hours.
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- User lv5
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Re: community summer 24 event
hey adminless
but we are good to go with the 10 persons we already got right?
i am with aimer on ctf2. some maps are not meant to be played with 14 players other than that really looking forward to it
best
but we are good to go with the 10 persons we already got right?
i am with aimer on ctf2. some maps are not meant to be played with 14 players other than that really looking forward to it
best
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Re: community summer 24 event
not really, the event posted is meant for minimum 12-14 committed players, considering at least 2-3 are backups that means that you need at least 4-5 more people for this. the maps posted are clearly way bigger for just 10 people. q3ctf2 was already played 5vs5 here and it was way slow, barely playable. as I just said not everyone is a hardcore ctf player here, matter of fact, few have ever even played ctf here so that should be ok beside if you just want it can be left last in the rotation so it's less likely to be packed. that said if something can be organized for 10 players anyway sure it can as it was the case on previous occasions but then it would have to be a completely different card than posted. I believe that has already been done various times so I assume the interest/feeling was to do something else this time.
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- User lv1
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Re: community summer 24 event
CTF is the best